By specializing in game design, you will learn about the history, culture, design, and implementation of video games and video game technologies. Game Design (dig4713) is about understanding the planning, conceptualization, and function of games, while dig4715: Game Production is about actually building them. Students will also have access to courses such as dig4720c: Casual Game Production, where they build a series of smaller games throughout the semester, and dig4725c: Game Design Workshop, which is designed to be repeated over a series of semesters for larger projects.
The UCF Undergraduate Catalog provides information about degree requirements and course descriptions. SVAD Advising also provides a flowchart-style PDF document to help visualize course prerequisites.
Remember that your degree requirements are always listed in your UCF Degree Audit that is available in MyUCF.
Also remember that although your degree audit requirements are determined by your catalog year, course descriptions and prerequisites may change yearly.
If you are a current UCF student you can login to MyUCF and change your major to Digital Media BA - Game Design Track. The Registrar's Office provides a handout explaining how to change your major online.
As of Fall 2009, students can apply to the game design specialization in digital media. The program is restricted access, however, and students are not guaranteed admittance. As of now, the requirement for admission is passing the course dig4713: Game Design, with a grade of "B" or better. Beginning soon, a portfolio requirement will also be added.
The first thing you should do is enroll in dig4713: Game Design. Note that this course has two prerequisites: dig3024 :Digital Cultures and Narratives, and dig3525: Production 1. dig4713: Game Design is offered every Fall semester. You must pass this course with a grade of "B" or better to continue in the game design courses. In upcoming catalog years, a portfolio review may also be required. At the moment, though, a "B" or better in dig4713: Game Design is the only restriction.
dig4713: Game Design is only offered in Fall semesters. Failure to complete this course with a "B" or better will prevent you from signing up for other game specialization courses. We expect a cohort of 30 students will be accepted into the program each Spring. Up to 60 students will have access to enroll in dig4713: Game Design, on a first-come first-serve basis. So, register early for this course if you hope to specialize in game design! As a gateway course, this is designed to be difficult, so you should plan accordingly.
- UCF Main Campus
- OTC 500