The B.F.A. in Art - Emerging Media Track allows students to integrate the multiple domains of art, storytelling, and technology. It is designed to provide a solid foundation in techniques and theory in one focused area of competence, as well as a broad understanding of related disciplines including arts, humanities, and technology. The program also offers extended experience in working in multidisciplinary teams on realistic problems. The program is administered through the School of Visual Arts and Design. It is recognized that there are many combinations of courses which meet the needs of individual students. Students choose from three specializations - Graphic Design, Character Animation, and Experimental Animation. Throughout the program, each student is encouraged to develop a unique creative vision. By graduation, student experience culminates in the completion of a thesis project.
The Character Animation specialization is designed to prepare students for careers as animators, modelers, riggers, or texture artists in the film or computer game industries. An art background is desirable, and students are required to take several art courses.
All Art BFA - Emerging Media Pending students interested in the Character Animation specialization must complete the mandatory Character Animation Portfolio review before starting the Character Animation program.
Note: Character Animation Specialization classes are all held downtown at the Center for Emerging Media, so students that are interested in this program should have reliable transportation to our downtown facility. Students should also plan to have all prerequisite courses completed as UCF does not offer any downtown courses other than those required for the Character Animation specialization. There is currently no shuttle service to and from the Center for Emerging Media downtown.
If you are a current UCF student, you can login to MyUCF and change your major to Art BFA - Emerging Media Pending. Once you pass the Character Animation Portfolio Review that is held each Spring, you will be given instructions for changing your specialization. The Registrar's Office provides a handout explaining how to change your major online.
Program OutlineOnline Application
To be considered for entry to the Character Animation specialization all applicants must have successfully passed (or be in the process of completing) the appropriate prerequisites for the Art B.F.A.—Emerging Media track, Character Animation specialization.
Please consult SVAD Advising to determine if you meet the appropriate prerequisites.
The following courses must be successfully completed or in progress in the semester in which you submit for Character Animation Portfolio (no exceptions). If you do not have all of these courses successfully completed by the end of the term in which you submit portfolio then you are not eligible to apply to the program.
ARH 2050 History of Western Art I (3 hrs.)
ARH 2051 History of Western Art II (3 hrs.)
ART 2201C Design Fundamentals-Two Dimensional (3 hrs.)
ART 2203C Design Fundamentals-Three Dimensional (3 hrs.)
ART 2300C Drawing Fundamentals I (3 hrs.)
ART 2301C Drawing Fundamentals II (3 hrs.)
GRA 2101C Introduction to Computer Art (3 hrs.)
COP 2500 Concepts in Computer Science (4 hrs.)
MAC 1105 College Algebra (or an advanced substitute) (3 hrs.)
DIG 2000 Introduction to Digital Media (3 hrs.)
DIG 2030C Digital Video Fundamentals (3 hrs.)
DIG 2109C Digital Imaging Fundamentals (3 hrs.)
DIG 2500C Fundamentals of Interactive Design (3 hrs.)
DIG 3024 Digital Cultures & Narrative (3 hrs.)
DIG 3480C Computer as a Medium (3 hrs.)
DIG 3525 Digital Media Production I (3 hrs.)
DIG 4780C Modeling for Real-time Systems (3 hrs.)
The following course must be successfully completed prior to graduation, but are not required at the time of portfolio submission:
ARH 2500 History of Non-Western Art (3 hrs.)
ART 2823 Art as Interface (3 hrs.)
Any 2000-4000 level Studio Art course (3hrs.)